Zelda 3 Challenge - ASM Hack Requests!
I've planned most of the game around the idea that these requests will
not be fullfilled. However, the game will be so much better if anyone
can write code to handle the situations listed below. Most are
overworld entrance events; I realize they are complicated and difficult
to work with. (There are already several ASM hacks in Zelda3C, but I
won't reveal them unless they conflict with upcoming solutions.)
Requests:
Quake Medallion (Importance:
HIGH) - This event originally opened Turtle Rock in Zelda 3. I need to
move this event to a different screen, with the same result occuring
when Link uses the medallion in the right place. A different set of
graphics is used, but the overlay can be based on these graphics.
Fire Rod (Importance: Medium)
- This event originally opened the final entrance of Skull Forest in
Zelda 3. I need to move this event to a different screen, with the same
result occuring when Link uses the fire rod in the right place.
Ether Medallion (Importance:
Medium) - This event originally opened Misery Mire in Zelda 3. I need
to move this event to a different screen, with the same result occuring
when Link uses the medallion in the right place. There is no background
rain to remove here, but the event should otherwise work the same way.
Kiki the Monkey (Importance:
HIGH) - This event originally opened the Dark Palace in Zelda 3. I need
to move this event to a different screen, with the same result occuring
when Kiki is paid money in the right place. I already have the data
required to move the points where Kiki talks; only the actual event
needs to be moved.
Pound 3 Pegs (Importance:
Low) - This event originally revealed a warp tile which granted access
to the top of Turtle Rock in Zelda 3. I need to move this event to a
different screen, with the same result occuring when Link pounds three
pegs in the right order.
Boss Hearts (Importance:
HIGH) - I would like every boss which holds a pendant or crystal to drop
a heart piece instead of a heart container. When the heart piece is
collected, the treasure then falls into the room. Someone has already begun work on this one; please contact me before getting started.
Surprise ASM (Importance:
N/A) - Lots of cool tricks can occur by creating small ASM hacks, many
of which I'm not even aware. If you can implement any great ASM hacks, I
would be very grateful for your help.
Questions? Ideas? Suggestions?
Write to me!
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